to board's record of the moves
TRANSCRIPT
Glass Plate Game playing Tuesday, May 5, 1998, Corvallis, Oregon
At the playing we made idea cards to fit the discussion we wanted to have
about the Glass Plate Game and putting something on the Internet or
making special software to support the playing of the game. We allowed
several connections to be made before going back to settle how or whether
they would be marked as challenged, permitted, or O.K., etc. So some moves
became part moves that began these clusters of moves and are marked "part
of" .
1. red [plug in module]
With the web, the game can expand beyond the set of cards. A person
could include in her move text, links to other pages, images or sound
file that would add to the understanding of the move and a dimension
of the game. This explanation just opens this plauing. The first
connection is the one to cube #2, next move
2. red [modes of play] P:
We're thinking of in-person vs. email vs. from web page board in real
time or not.
3. red [multiplatform / multisite] O:
People might be invited to in making connections use link to a site to
supplement or explain their move.
4. red, green [creativity / invention] P:
Allow players to alter rules; in this playing we have been playing
loose, not being strict about a move having to be approved before
the next bit letting them be made in clusters or sequences as thoughts
occur quickly or non-linearly.
5. green [segment of a chain / clusters] (part of 4)
6. green [hypertext] C:
...as a way to represent everything linked together When a site is
left the routing goes out of scope required for fitting smoothly with
the scheme of the site just left.
7. green, yellow [mapping] P:
mapping to bring in different sites would need to include method for
bringing visitor back to the original site at any time visitor chooses.
8. yellow [multiplatform / multisite] P: (part of 7)
9. yellow [teamwork] P:
This would require teamwork between players and site owners spanning
several web sites
10. yellow [interloper] P:
Then this would require way to decide who is in and who is out (of
the game) to have intersite mapping work keeping a game together as
one game.
11. purple [game as tool]
A game using the board consisting of cards with development ideas
from tonights discussion, but where we happen to maybe have the ideas
already too merged together in our minds-- could be a tool with further
use. We might have call to use tricks for freshening our thinking, such
as being careful to not pick the first connections that come to mind in
each move. A means make a link (for example, to make a link using mime
email) could be attached to the card to provoke thought. People could be
allowed to add cards to the hypertext table.
12. blue, purple [Reaction to a Hermann Hesse Novel or two]
To the side or maybe in some place chosen not to imply too directly a
connection to the Plate game in progress could be something to refer
people to the novels as important to what sparked creation of the game,
or anyway point to a novel that Glass Plate Players might be interested
in if they like the Glass Plate Game or get to thinking about how they
might be alter it / improved or if they want to think about issues raised
by the issuance of the game.
13. purple [family values] O:
Players doing this have a family of thought going on.
14. purple [Gender / sex] O:
What does all this mean about gender, race, and a few other things?
15. purple ["Radical feminism] O:
Can the game escape being directed by the white male dominated net
culture?
16. purple [Nature of audience] P:
How to say who is the audience. Maybe there are ways to prevent that
(domination) from happening to the game.
17. purple, orange [Chains of thought / segments of chains] O:
Making possible the refencing of segments of chains of though might
help, so that whatever is the overall caste to an enire game what is
going on within a segment has its own identity / caste to it.
18. orange [Expandability] P:
By splitting off to become groups playing different games. (part of 17)
19 orange ["Private" games] O:
Groups have games private to themselves. [part of 17]
20. orange [Transcripts] P:
For the map as it is being made or in part the record left as the
transcript, there is a need to consider the transcripting to support
(by demarking clearly) just where this dividing takes place and the
new game / segment can be found by the players who created it.
[part of 17]
21. orange [Reusability] P:
Players should be able to pick up the card at the exit point and copy
it to the new game / segment. (part of 17)
22. orange [Conflict]
Politics of who plays or dominates in a Glass Plate Game and the task
(with its issues such as who tends to dominate on the net as a whole or
who would tend mostly to play a game like the Glass Plate Game) of
propagating the Glass Plate Game on line should not conflict if the game
is set up to make it easy for the players to form into their own player
groups, choosing who they are playing the Glass Plate Game with.
[part of 17]
23. orange [Game as tool] O: (part of 17)
24. orange [multi-game / one site]
This discussion gives us more to think about so far as having a site
(ours) able to facilitate several games as once.